Concurrency Pattens are not new to Go. They are a part of the wider distributed computing ecosystem. This post covers basic concurrent design patterns and techniques. Building out concurrent applications is easy once you have a handle on the basics.
A deep dive into the native Go concurrency primitives and how they can be used to build correct applications using best practices.
Understanding the difference between parallelism and concurrency can be a bit tricky. This post covers common misconceptions and how to avoid them. It also breaks down the differences between parallelism and concurrency and how to use them to your advantage.